How to Make Camera Icon Using HTML And CSS

How to Make Camera Icons Using HTML And CSS

Welcome to Code With Random blog. In this blog, we learn how we create a Camera Icon. We use HTML, CSS, and JavaScript for this Camera Icon. Hope you enjoy our blog so let’s start with a basic HTML structure for a Camera Icon.

In this blog post, we will discuss How to Make a Camera Icon Using HTML And CSS with complete source code for you so that you can just copy and paste it into your own project.

Happy exploring and learning !!

 

 

 

HTML Code For Camera Icon

Table of Contents

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Camera Icon</title>
<link rel="stylesheet" href="style.css" />
</head>
<body>
<svg id="mainSVG" xmlns="http://www.w3.org/2000/svg" viewBox="200 150 400 300">
<defs>
<filter id="glow" x="-100%" y="-100%" width="250%" height="250%">
<feGaussianBlur stdDeviation="15" result="coloredBlur" />
<feOffset dx="0" dy="0" result="offsetblur"></feOffset>
<feFlood id="glowAlpha" flood-color="red" flood-opacity="1"></feFlood>
<feComposite in2="offsetblur" operator="in"></feComposite>
<feMerge>
<feMergeNode/>
<feMergeNode in="SourceGraphic"></feMergeNode>
</feMerge>
</filter>
<filter id="bevel" filterUnits="objectBoundingBox" x="-10%" y="-10%" width="150%" height="150%">
<feGaussianBlur in="SourceAlpha" stdDeviation="2" result="blur"/>
<feSpecularLighting in="blur" surfaceScale="5" specularConstant="0.125" specularExponent="10" result="specOut" lighting-color="white">
<fePointLight x="-5000" y="-10000" z="20000"/>
</feSpecularLighting>
<feComposite in="specOut" in2="SourceAlpha" operator="in" result="specOut2"/>
<feComposite in="SourceGraphic" in2="specOut2" operator="arithmetic" k1="0" k2="1" k3="1" k4="0" result="litPaint" />
</filter>
<filter id="shadow" x="-100%" y="-100%" width="250%" height="250%">
<feGaussianBlur stdDeviation="5" result="coloredBlur" />
<feOffset dx="-0" dy="2" result="offsetblur"></feOffset>
<feFlood id="glowAlpha" flood-color="#000" flood-opacity="0.65"></feFlood>
<feComposite in2="offsetblur" operator="in"></feComposite>
<feMerge>
<feMergeNode/>
<feMergeNode in="SourceGraphic"></feMergeNode>
</feMerge>
</filter>
</defs>
<g id="icon" fill="#44484D">
<rect x=360.73 y=275 width="70.27" height="50" rx="7.5" fill="#555b60"/>
<path id="lens" d="M419.36,303.25l30.12,17.39a3.75,3.75,0,0,0,5.62-3.25V282.61a3.75,3.75,0,0,0-5.62-3.25l-30.12,17.39A3.75,3.75,0,0,0,419.36,303.25Z" fill="#555b60"/>
</g>
<g id="shad" filter="url(#shadow)">
<g id="mainLine" filter="url(#glow)">
<line filter="url(#bevel)" x1="360.73" y1="260.73" x2="439.27" y2="343.72" fill="none" stroke="#ed002d" stroke-linecap="round" stroke-miterlimit="10" stroke-width="7"/>
</g>
</g>
</svg>
<script src="https://unpkg.co/gsap@3/dist/gsap.min.js"></script>
<script src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/16327/DrawSVGPlugin3.min.js"></script>
<script src="index.js"></script>
</html>

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There is all the HTML code for the Camera Icon. Now, you can see output without CSS, then we write CSS & JavaScript for the Camera Icon.

output

CSS Code For Camera Icon

body {
background-color: #111;
overflow: hidden;
text-align:center;
display: flex;
align-items: center;
justify-content: center;
}
body,
html {
height: 100%;
width: 100%;
margin: 0;
padding: 0;
}
svg {
width: 100%;
height: 100%;
visibility: hidden;
cursor: pointer;
}

Here is our updated output CSS.

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output

Javascript Code For Camera Icon

let select = s => document.querySelector(s),
selectAll = s => document.querySelectorAll(s),
mainSVG = select('#mainSVG')
gsap.set('svg', {
visibility: 'visible'
})
gsap.set('#icon', {
transformOrigin: '50% 50%'
})
let state = true;
let doClick = () => {
let tl = gsap.timeline({
defaults: {
ease: 'elastic(0.2, 0.48)',
duration: 0.4
}
});
if(state) {
tl.to('line', {
drawSVG: '0% 100%',
x: 0,
y: -0
})
.to('#icon', {
scale: 1,
y: 5,
fill: '#44484D',
}, 0)
.fromTo('#lens', {
x: 0
}, {
x: -3
}, 0)
} else {
tl.to('line', {
drawSVG: '50% 50%',
x: 25,
y: 19
})
.to('#icon', {
y: 0,
scale: 1.3,
fill: '#555b60'
}, 0)
.fromTo('#lens', {
x: -3
}, {
x: 0,
ease: 'expo',
}, 0)
}
}
mainSVG.onclick = () => {
gsap.killTweensOf(mainSVG.onclick);
state = !state;
doClick();
}
gsap.delayedCall(2, mainSVG.onclick)

 

Final output

 

 

 

50+ Html, Css &Javascript Projects With Source Code

Now we have completed our javascript section,  Here is our updated output with javascript. Hope you like the Camera Icon. you can see the output video and project screenshots. See our other blogs and gain knowledge in front-end development.

In this post, we learn How to Make a Camera Icon Using HTML, CSS, and javascript. If we made a mistake or any confusion, please drop a comment to reply or help you in easy learning.

Thank You And Happy Learning!!!

Written by – Code With Random/Anki

This Post Has 0 Comments

  1. coder

    Finally I got amazing html css projects. Thanks for sharing this tutorial with source code.

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